There is some fun on the horizon for SimCity fans as news beings to break of a new version. The new game will be called SimCity Societies, and if keeping with their 4-year release cycle it should be available some time this year. And the graphics, well, if you’ve played SimCity before I’m sure you would say that they have improved:
I used to play SimCity all of the time ever since I got addicted to SimCity 2000 back when it was released in 1995. Oh come on, don’t pretend like you don’t remember the game. It was the one with self-contained Arcologies that could hold hundreds of thousands of people, and the riots that would never leave you alone. And you can’t forget about taxes…if you raise them people leave your city, and if you lower them you go bankrupt. Ahh the memories:
So now I have to prepare for this new version. I own them all so far…I think I still even have the SimCity 2000 box and "guide to winning" stashed away somewhere. I’m a little worried though, because SimCity 4 was pretty tough compared to the other versions. There was so much to manage that it became difficult a lot of times and I ended up failing. So I’m sure SimCity Societies will at least be equally as hard.
The downside to this? Maxis isn’t the one developing the game. The reins have now been handed over to Tilted Mill Entertainment who, according to the President of Tilted Mill, have changed the game a little bit:
This SC is not a realistic urban simulation, which I understand, to many, represents the heart of what SC is. No one is blind to that. And if you’re just completely turned off, even angered by the mere notion of any game called "SimCity" that is not a detailed, realistic urban simulator, I absolutely understand that viewpoint, and absolutely respect it.
…and he then went on to say:
So I must make it crystal clear that, like all SimCity games, this game is a city-building game. It is a city-building simulation. It is a city simulation. It is an urban simulation game. It is a game in which you build cities. Its focus is not on realism and detail (but that’s not to say it lacks those things either).
I’m not so sure that’s a good thing. I’ve always had fun building a "realistic" city, but it looks like that could be changing.



Boy do I remember Sim City 2000! In 1995 Spent $25 to add 1 MB of video RAM to my system and then a shocking $256 for 4 MB of RAM to bring my system up to 8 MB of main and 2 MB video RAM. All I had left to do was make space on my 80 MB hard drive for the game!
Oh boy do I remember Sim City. 3000 was my favorite. 4 was kind of, it was just almost too large, too difficult, too feeling of this will take me a year to fill this giant map with citys.
Transport Tycoon Deluxe all the way baby! That game was, and still is like concentrated crack for me. (Although I did log more than a few hours in front of a Sim City screen)
I played all the Sim City games from the very first. I do agree that SC4 was too involved and had too much going on that made it too hard.
I do not know how I feel about this one, however, if they have a demo, then I will try it out.
I’ve never got into those SimCity games? Never saw what it was about.
Yeah ! A new Sim City is coming… Finally ! Good job to give us an old image of Sim city 2000, the best of Sim City in my opinion.
I’m glad that I’m not the only one who thought that SimCity 4 was overly hard.
It seemed like no matter what I would do the computer would always whomping on me.
They are pretty fun and addicting since the things that happen in the game are direct results of your decisions. It is a matter of building too fast or too slow, and getting the proper zoning mixture of commercial, industrial and residential. There’s quite a bit to it, especially in the last one that was released.
Glad you liked the glimpse back in history!