<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
		>
<channel>
	<title>Comments on: CyberNotes: Which Browsers Scale Images the Best?</title>
	<atom:link href="http://cybernetnews.com/cybernotes-which-browsers-scale-images-the-best/feed/" rel="self" type="application/rss+xml" />
	<link>http://cybernetnews.com/cybernotes-which-browsers-scale-images-the-best/</link>
	<description>Technology News</description>
	<lastBuildDate>Mon, 23 Nov 2009 08:18:55 -0600</lastBuildDate>
	<generator>http://wordpress.org/?v=2.8.6</generator>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
		<item>
		<title>By: tta93</title>
		<link>http://cybernetnews.com/cybernotes-which-browsers-scale-images-the-best/comment-page-1/#comment-149232</link>
		<dc:creator>tta93</dc:creator>
		<pubDate>Wed, 26 Aug 2009 22:25:58 +0000</pubDate>
		<guid isPermaLink="false">http://tech.cybernetnews.com/2007/01/24/cybernotes-which-browsers-scale-images-the-best/#comment-149232</guid>
		<description>Nearest neighbour is still useful for a LOT of things:
1. it&#039;s extremely fast, and can be rendered in realtime at, say, 60 frames per second when you&#039;re doing video or user interface stuff, working on old hardware, generating thumbnails in realtime, or trying to do something quickly.
2. if you want transparent backgrounds and lack alpha channels, it is the only option and having only bilinear/bicubic would hinder you.
3. limited colour palette scenarios. if you want a strictly monochrome image and you started with a monochrome image, you&#039;d better have a nearest neighbour algorithm.
That&#039;s why it still *exists*.</description>
		<content:encoded><![CDATA[<p>Nearest neighbour is still useful for a LOT of things:<br />
1. it&#8217;s extremely fast, and can be rendered in realtime at, say, 60 frames per second when you&#8217;re doing video or user interface stuff, working on old hardware, generating thumbnails in realtime, or trying to do something quickly.<br />
2. if you want transparent backgrounds and lack alpha channels, it is the only option and having only bilinear/bicubic would hinder you.<br />
3. limited colour palette scenarios. if you want a strictly monochrome image and you started with a monochrome image, you&#8217;d better have a nearest neighbour algorithm.<br />
That&#8217;s why it still *exists*.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: SLA</title>
		<link>http://cybernetnews.com/cybernotes-which-browsers-scale-images-the-best/comment-page-1/#comment-87491</link>
		<dc:creator>SLA</dc:creator>
		<pubDate>Wed, 31 Jan 2007 14:30:47 +0000</pubDate>
		<guid isPermaLink="false">http://tech.cybernetnews.com/2007/01/24/cybernotes-which-browsers-scale-images-the-best/#comment-87491</guid>
		<description>&lt;p&gt;&lt;div id=&quot;commentquote&quot;&gt;&lt;a href=&quot;#comment-87414&quot;&gt;Alex Bishop wrote:&lt;/a&gt;&lt;blockquote&gt;Firefox 2 uses the operating system&#039;s native functions to scale images.&lt;/blockquote&gt;&lt;/div&gt;&lt;/p&gt;
&lt;p&gt;Yes, I know, Firefox 2 results are almost 1-to-1 like IE 7.&lt;/p&gt;
&lt;p&gt;&lt;div id=&quot;commentquote&quot;&gt;&lt;a href=&quot;#comment-87414&quot;&gt;Alex Bishop wrote:&lt;/a&gt;&lt;blockquote&gt;Firefox 3 uses the nearest neighbour algorithm for downsampling&lt;/blockquote&gt;&lt;/div&gt;&lt;/p&gt;
&lt;p&gt;&quot;Nearest Neighbour&quot; is the WORST algorithm! MS Paint uses this algorithm for resizing. It is so bad, that it had to die in Pentium times, I can&#039;t understand why there STILL EXISTS software which uses this stupid algorithm in our modern world.&lt;/p&gt;</description>
		<content:encoded><![CDATA[<p>
<div id="commentquote"><a href="#comment-87414">Alex Bishop wrote:</a><br />
<blockquote>Firefox 2 uses the operating system&#8217;s native functions to scale images.</p></blockquote>
</div>
<p>Yes, I know, Firefox 2 results are almost 1-to-1 like IE 7.</p>
<p>
<div id="commentquote"><a href="#comment-87414">Alex Bishop wrote:</a><br />
<blockquote>Firefox 3 uses the nearest neighbour algorithm for downsampling</p></blockquote>
</div>
<p>&#8220;Nearest Neighbour&#8221; is the WORST algorithm! MS Paint uses this algorithm for resizing. It is so bad, that it had to die in Pentium times, I can&#8217;t understand why there STILL EXISTS software which uses this stupid algorithm in our modern world.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Ryan</title>
		<link>http://cybernetnews.com/cybernotes-which-browsers-scale-images-the-best/comment-page-1/#comment-87425</link>
		<dc:creator>Ryan</dc:creator>
		<pubDate>Tue, 30 Jan 2007 23:48:07 +0000</pubDate>
		<guid isPermaLink="false">http://tech.cybernetnews.com/2007/01/24/cybernotes-which-browsers-scale-images-the-best/#comment-87425</guid>
		<description>Hmm, I always thought that Windows XP scaled images just fine so I wonder what Windows is doing that makes it so bad. I&#039;m just glad that Firefox 3 will be a lot better.</description>
		<content:encoded><![CDATA[<p>Hmm, I always thought that Windows XP scaled images just fine so I wonder what Windows is doing that makes it so bad. I&#8217;m just glad that Firefox 3 will be a lot better.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Alex Bishop</title>
		<link>http://cybernetnews.com/cybernotes-which-browsers-scale-images-the-best/comment-page-1/#comment-87414</link>
		<dc:creator>Alex Bishop</dc:creator>
		<pubDate>Tue, 30 Jan 2007 22:55:48 +0000</pubDate>
		<guid isPermaLink="false">http://tech.cybernetnews.com/2007/01/24/cybernotes-which-browsers-scale-images-the-best/#comment-87414</guid>
		<description>According to &lt;a href=&quot;https://bugzilla.mozilla.org/show_bug.cgi?id=98971#c23&quot; rel=&quot;nofollow&quot;&gt;bug 98971 comment 23&lt;/a&gt;, Firefox 2 uses the operating system&#039;s native functions to scale images. According to &lt;a href=&quot;https://bugzilla.mozilla.org/show_bug.cgi?id=98971#c120&quot; rel=&quot;nofollow&quot;&gt;bug 98971 comment 120&lt;/a&gt;, Firefox 3 uses the nearest neighbour algorithm for downsampling and &quot;a better one&quot; for upsampling.</description>
		<content:encoded><![CDATA[<p>According to [<a href='https://bugzilla.mozilla.org/show_bug.cgi?id=98971#c23,' rel='nofollow'>bugzilla.mozilla.org</a>] Firefox 2 uses the operating system&#8217;s native functions to scale images. According to [<a href='https://bugzilla.mozilla.org/show_bug.cgi?id=98971#c120,' rel='nofollow'>bugzilla.mozilla.org</a>] Firefox 3 uses the nearest neighbour algorithm for downsampling and &#8220;a better one&#8221; for upsampling.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Which browser scales images the best? &#187; Opera Watch</title>
		<link>http://cybernetnews.com/cybernotes-which-browsers-scale-images-the-best/comment-page-1/#comment-87185</link>
		<dc:creator>Which browser scales images the best? &#187; Opera Watch</dc:creator>
		<pubDate>Mon, 29 Jan 2007 17:52:04 +0000</pubDate>
		<guid isPermaLink="false">http://tech.cybernetnews.com/2007/01/24/cybernotes-which-browsers-scale-images-the-best/#comment-87185</guid>
		<description>[...] images the best?  By Daniel Goldman January 29th, 2007 12:51 PM EST Ryan from the CyberNet blog had an interesting post last week where he looked at how Opera, Internet Explorer 7 (IE7), Firefox 2, and Firefox 3 handle [...]</description>
		<content:encoded><![CDATA[<p>[...] images the best?  By Daniel Goldman January 29th, 2007 12:51 PM EST Ryan from the CyberNet blog had an interesting post last week where he looked at how Opera, Internet Explorer 7 (IE7), Firefox 2, and Firefox 3 handle [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: SLA</title>
		<link>http://cybernetnews.com/cybernotes-which-browsers-scale-images-the-best/comment-page-1/#comment-87082</link>
		<dc:creator>SLA</dc:creator>
		<pubDate>Fri, 26 Jan 2007 08:08:31 +0000</pubDate>
		<guid isPermaLink="false">http://tech.cybernetnews.com/2007/01/24/cybernotes-which-browsers-scale-images-the-best/#comment-87082</guid>
		<description>&lt;p&gt;Here is a nice explanation with pictures:&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;Bicubic Resizing vs Bilinear&lt;/strong&gt;&lt;br /&gt;
http://nickyguides.digital-digest.com/bilinear-vs-bicubic.htm&lt;/p&gt;
&lt;p&gt;BTW, Adobe Photoshop also have those options in &quot;Image Size&quot; dialog window. Here is explanation from Adobe:&lt;/p&gt;
&lt;ul&gt;
&lt;li&gt;&lt;strong&gt;Nearest Neighbor&lt;/strong&gt; is the most basic, and it&#039;s very fast: To create a new pixel, Photoshop simply looks at the pixel next to it and copies its value. Unfortunately, the results are usually lousy unless the image is made of colored lines or shapes (like an image from Illustrator or FreeHand), but it&#039;s often useful for preserving the readability of screen shots.&lt;/li&gt;
&lt;li&gt;&lt;strong&gt;Bilinear&lt;/strong&gt; is slightly more complex and produces somewhat better quality: the program sets the color or gray value of each pixel according to the pixels surrounding it. Some pictures can be upsampled pretty well with bilinear interpolation. But we usually use one of the bicubic options instead.&lt;/li&gt;
&lt;li&gt;&lt;strong&gt;Bicubic&lt;/strong&gt; interpolation creates better effects than Nearest Neighbor or Bilinear, but takes longer. Like Bilinear, it looks at surrounding pixels, but the equation it uses is much more complex and calculation intensive, producing smoother tonal gradations.&lt;/li&gt;
&lt;li&gt;&lt;strong&gt;Bicubic Smoother&lt;/strong&gt; is a new interpolation method specifically designed for upsampling. As its name suggests, it gives a smoother result that handles subsequent sharpening better than Bicubic sampling.&lt;/li&gt;
&lt;li&gt;&lt;strong&gt;Bicubic Sharper&lt;/strong&gt; is another new interpolation method, only this time designed for downsampling. It does a better job of preserving detail than does Bicubic.&lt;/li&gt;
&lt;/ul&gt;
</description>
		<content:encoded><![CDATA[<p>Here is a nice explanation with pictures:</p>
<p><strong>Bicubic Resizing vs Bilinear</strong><br />
[<a href='http://nickyguides.digital-digest.com/bilinear-vs-bicubic.htm' rel='nofollow'>nickyguides.digital-digest.com</a>]</p>
<p>BTW, Adobe Photoshop also have those options in &#8220;Image Size&#8221; dialog window. Here is explanation from Adobe:</p>
<ul>
<li><strong>Nearest Neighbor</strong> is the most basic, and it&#8217;s very fast: To create a new pixel, Photoshop simply looks at the pixel next to it and copies its value. Unfortunately, the results are usually lousy unless the image is made of colored lines or shapes (like an image from Illustrator or FreeHand), but it&#8217;s often useful for preserving the readability of screen shots.</li>
<li><strong>Bilinear</strong> is slightly more complex and produces somewhat better quality: the program sets the color or gray value of each pixel according to the pixels surrounding it. Some pictures can be upsampled pretty well with bilinear interpolation. But we usually use one of the bicubic options instead.</li>
<li><strong>Bicubic</strong> interpolation creates better effects than Nearest Neighbor or Bilinear, but takes longer. Like Bilinear, it looks at surrounding pixels, but the equation it uses is much more complex and calculation intensive, producing smoother tonal gradations.</li>
<li><strong>Bicubic Smoother</strong> is a new interpolation method specifically designed for upsampling. As its name suggests, it gives a smoother result that handles subsequent sharpening better than Bicubic sampling.</li>
<li><strong>Bicubic Sharper</strong> is another new interpolation method, only this time designed for downsampling. It does a better job of preserving detail than does Bicubic.</li>
</ul>
]]></content:encoded>
	</item>
	<item>
		<title>By: Ryan</title>
		<link>http://cybernetnews.com/cybernotes-which-browsers-scale-images-the-best/comment-page-1/#comment-87079</link>
		<dc:creator>Ryan</dc:creator>
		<pubDate>Fri, 26 Jan 2007 07:20:14 +0000</pubDate>
		<guid isPermaLink="false">http://tech.cybernetnews.com/2007/01/24/cybernotes-which-browsers-scale-images-the-best/#comment-87079</guid>
		<description>I just love seeing equations like the ones shown in those articles. :D</description>
		<content:encoded><![CDATA[<p>I just love seeing equations like the ones shown in those articles. <img src='http://cybernetnews.com/wp-includes/images/smilies/icon_biggrin.gif' alt=':D' class='wp-smiley' /> </p>
]]></content:encoded>
	</item>
	<item>
		<title>By: natmaster</title>
		<link>http://cybernetnews.com/cybernotes-which-browsers-scale-images-the-best/comment-page-1/#comment-87078</link>
		<dc:creator>natmaster</dc:creator>
		<pubDate>Fri, 26 Jan 2007 07:13:52 +0000</pubDate>
		<guid isPermaLink="false">http://tech.cybernetnews.com/2007/01/24/cybernotes-which-browsers-scale-images-the-best/#comment-87078</guid>
		<description>For more on why Bicubic is better for enlargement, and bilinear for reduction, see their respective wikipedia articles.
http://en.wikipedia.org/wiki/Bicubic_interpolation
http://en.wikipedia.org/wiki/Bilinear_filtering

Bicubic:
&quot;It preserves fine detail better than the predominant bilinear algorithm.&quot;

Bilinear:
&quot;...is rather accurate until the scaling of the texture gets below half or above double the original size of the texture.&quot;</description>
		<content:encoded><![CDATA[<p>For more on why Bicubic is better for enlargement, and bilinear for reduction, see their respective wikipedia articles.<br />
[<a href='http://en.wikipedia.org/wiki/Bicubic_interpolation' rel='nofollow'>en.wikipedia.org</a>]<br />
[<a href='http://en.wikipedia.org/wiki/Bilinear_filtering' rel='nofollow'>en.wikipedia.org</a>]</p>
<p>Bicubic:<br />
&#8220;It preserves fine detail better than the predominant bilinear algorithm.&#8221;</p>
<p>Bilinear:<br />
&#8220;&#8230;is rather accurate until the scaling of the texture gets below half or above double the original size of the texture.&#8221;</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: natmaster</title>
		<link>http://cybernetnews.com/cybernotes-which-browsers-scale-images-the-best/comment-page-1/#comment-87069</link>
		<dc:creator>natmaster</dc:creator>
		<pubDate>Fri, 26 Jan 2007 01:36:06 +0000</pubDate>
		<guid isPermaLink="false">http://tech.cybernetnews.com/2007/01/24/cybernotes-which-browsers-scale-images-the-best/#comment-87069</guid>
		<description>Yeah, using Cairo for the GFX backend has a lot of benefits.</description>
		<content:encoded><![CDATA[<p>Yeah, using Cairo for the GFX backend has a lot of benefits.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Ryan</title>
		<link>http://cybernetnews.com/cybernotes-which-browsers-scale-images-the-best/comment-page-1/#comment-87039</link>
		<dc:creator>Ryan</dc:creator>
		<pubDate>Thu, 25 Jan 2007 15:04:10 +0000</pubDate>
		<guid isPermaLink="false">http://tech.cybernetnews.com/2007/01/24/cybernotes-which-browsers-scale-images-the-best/#comment-87039</guid>
		<description>I never actually looked at what algorithms they used...thanks for pointing that out. I wonder if the developers realize the quality difference? Maybe I&#039;ll drop them a quick email.</description>
		<content:encoded><![CDATA[<p>I never actually looked at what algorithms they used&#8230;thanks for pointing that out. I wonder if the developers realize the quality difference? Maybe I&#8217;ll drop them a quick email.</p>
]]></content:encoded>
	</item>
</channel>
</rss>
