According to DigiTimes, none of the latest game consoles including the Nintendo Wii, Xbox 360, or PS3 will stand King of the Hill over the market like the PS2 previously did. The PS2 reigned over the market for quite a while, but this time around, it will be shared.

Despite this, the Nintendo Wii is still on pace to out-ship and out-sell the Xbox 360 and the PS3 in 2007 and 2008 according to the International Data Corporation.

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Other interesting facts:

  • Xbox 360 held the title of best selling console for 2006 – no surprise here, it was in a league of its own.
  • Most competition will be between Microsoft and Sony because their focus is on the harcore gamer, not “playing for fun,” as the Wii is.

Billy Pidgeon who’s the program manager of IDC’s Consumer Markets Gaming Programs says, “We believe concerted efforts to broaden the appeal of videogamers beyond the traditional enthusiast/hardcore base will deepen the industry’s penetration.”

I couldn’t agree more! Nintendo’s Wii has taken in a whole new base of users who previously would never take interest in video games. While Nintendo’s market is very different, and “non-traditional” than that of Xbox 360, or PS3, I think that group of people will be here to stay. The Wii drew them in.

Calling all Flash Developers!

WiiCade recently announced software that is capable of unlocking the Nintendo Wii Remote functionality to be used for online video games.  This means that flash developers will be able to interact with Flash movies by using the Wii remote.

Previously, pointing functionality was available, but the buttons weren’t. Now buttons are usable which gives Flash developers room to groove.

Source: WiiCade.com

There Are 7 Comments

  1. > Previously, motion sensing features were accessible

    Slight Correction: Only pointing functionality was available. (i.e. The functionality that makes the hand appear like a mouse cursor when you point the Wiimote at your screen.) Motion sensing is still unavailable.

  2. Oops! 8O Thanks for pointing that out…

  3. NOTE: In the first sentence you misspelled console as counsel.

    Also, I saw a friend use a wii remote with his laptop with buttons fully enabled. I saw personally him scroll through iTunes music and adjust volume using buttons only. Is this different from the ability to use buttons in flash games?

  4. netster007x wrote:
    I saw a friend use a wii remote with his laptop with buttons fully enabled. I saw personally him scroll through iTunes music and adjust volume using buttons only. Is this different from the ability to use buttons in flash games?

    I recently started programming in Flash and you do have to use keycodes like you do in most programming languages. I would guess that this download would make it easy for developers to distinguish between a key press on the Wiimote and one on the keyboard. I haven’t looked into it though so I’m taking a stab in the dark.

  5. If you use the Wii Remote on a computer, then you can do a lot of different things. This is different in that it supports the Wii Remote on the Wii itself. Which is something that hasn’t been possible up until now.

    > I recently started programming in Flash and you
    > do have to use keycodes like you do in most
    > programming languages.

    On the Wii, the key codes are not passed to Flash, but they are passed to Javascript. This API bridges that gap.

  6. Ryan wrote:
    netster007x wrote:
    I saw a friend use a wii remote with his laptop with buttons fully enabled. I saw personally him scroll through iTunes music and adjust volume using buttons only. Is this different from the ability to use buttons in flash games?

    I recently started programming in Flash and you do have to use keycodes like you do in most programming languages. I would guess that this download would make it easy for developers to distinguish between a key press on the Wiimote and one on the keyboard. I haven’t looked into it though so I’m taking a stab in the dark.

    Anonymous knows better than I do. I didn’t get into the details of how he was able to use the Wiimote, I just know buttons definitely have been usable.

  7. Anonymous wrote:
    If you use the Wii Remote on a computer, then you can do a lot of different things. This is different in that it supports the Wii Remote on the Wii itself. Which is something that hasn’t been possible up until now.

    > I recently started programming in Flash and you
    > do have to use keycodes like you do in most
    > programming languages.

    On the Wii, the key codes are not passed to Flash, but they are passed to Javascript. This API bridges that gap.

    Awesome, now that you say that it makes a lot more sense…and is even more intriguing than I originally thought!

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